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Skills
Skills
Skills are markdown instruction files that teach the agent how and when to use
tools. Each skill lives in a directory containing a SKILL.md file with YAML
frontmatter and a markdown body. OpenClaw loads bundled skills plus any local
overrides, and filters them at load time based on environment, config, and
binary presence.
Build and test a custom skill from scratch.
Skills your agent learns on its own, with change history and undo.
Full skills.* config schema and agent allowlists.
Browse and install community skills.
Loading order
File-backed skills load from these sources, highest precedence first. When the same skill name appears in multiple places, the highest source wins. Personal library skills are selected by identity and revision rather than discovered by scanning every user's files.
| Priority | Source | Path |
|---|---|---|
| 1 — highest | Workspace skills | <workspace>/skills |
| 2 | Project agent skills | <workspace>/.agents/skills |
| 3 | Personal agent skills | ~/.agents/skills (default state only) |
| 4 | Managed / local skills | <state-dir>/skills |
| 5 | Workshop skills | <state-dir>/agents/<agentId>/agent/workshop-skills |
| 6 | Bundled skills | shipped with the install |
| 6 | Custodian skills | shipped; configured Custodian agent only |
| 7 — lowest | Extra directories | skills.load.extraDirs + plugin skills |
When a session uses a different execution workspace, OpenClaw also loads that
workspace's skills/ and .agents/skills/ directories. These skills follow the
entire agent catalog in precedence and prompt order; within the execution
workspace, skills/ wins over .agents/skills/. Both directories participate in
snapshot refresh and sandbox synchronization. Sandboxed runs read the
materialized copies, not the original host paths.
Managed worktree sessions keep their recorded source workspace as the skill
source. That source is read and watched on the Gateway, even when a File Transfer
plugin serves the agent workspace from a paired node. The node reads its configured
agent skill roots; it does not receive Gateway source paths. Selected skill files
and supporting resources are delivered from their owning host. Model-facing
workspace-hosted entries use workspace-skill:// read locations, so an identical
Gateway path cannot redirect the read to the node.
The configured agent workspace remains the primary skill source even when
the session executes in a worktree; only selecting that worktree as the agent's
workspace gives its skills primary precedence. A selected nested workspace stays
nested: discovery does not walk up to its parent repository. Installing OpenClaw
from a repository does not make that
repository's .agents/skills/ a global bundled skill source.
Each discovery pass reports one summary per winning/losing discovery root and
source kind, with the skill count and up to three example names. Workspace or
project skills overriding bundled skills, and managed-worktree skills overriding
project checkout skills, are warnings; other collisions are informational.
Worktree provenance uses the configured worktreeRoot (the state directory's
worktrees/ by default), without checking Git. Identical content stays silent.
Unchanged root-pair summaries are not repeated on refresh; changes to content,
declared metadata, or collision membership update the summary. Precedence is unchanged.
Skill roots support grouped layouts. OpenClaw discovers a skill whenever
SKILL.md appears anywhere under a configured root (up to 6 levels deep):
During grouped discovery, finding SKILL.md ends traversal below that directory.
Invalid skill files are reported and skipped; valid siblings can still load.
The folder path is for organization only. The skill's name and slash command
come from the name frontmatter field (or the directory name when name is
missing). Agent allowlists (below) also match on this name.
The release-versioned Custodian skill library shares the bundled precedence tier but is absent for every agent except the configured system/Custodian agent.
Node-hosted skills
A connected headless node can publish skills installed in its active OpenClaw
skills directory (~/.openclaw/skills by default; profile environment overrides
apply). They appear in the normal agent skill list while the node is connected
and disappear when it disconnects. A local or Gateway skill keeps its name on
collision; the node skill receives a stable node-prefixed name.
Node-hosted v1 requires the directory name to match the skill's name
frontmatter field. The published name, description, and instructions come from
the same captured file content.
The skill entry includes the node locator. Its files, relative references, and
binaries live on the node, so load and execute it with
exec host=node node=<node-id>. Restart the node host after changing its skill
files. See Nodes for pairing and off-switches.
Per-agent vs shared skills
In multi-agent setups, each agent has its own workspace. Use the path that matches your desired visibility:
| Scope | Path | Visible to |
|---|---|---|
| Per-agent | <workspace>/skills |
Only that agent |
| Project-agent | <workspace>/.agents/skills |
Only that workspace's agent |
| Personal-agent | ~/.agents/skills |
Agents using the default state |
| Shared managed | <state-dir>/skills |
All agents using that state |
| Workshop | <state-dir>/agents/<agentId>/agent/workshop-skills |
Only that agent |
| Extra dirs | skills.load.extraDirs |
All agents using that config |
Workshop skills learned by one agent are not shared with another agent. Publish a skill to the managed library when it must be available to multiple agents.
When OPENCLAW_STATE_DIR points somewhere other than the default
~/.openclaw, session skill indexes exclude home-scoped personal or
compatibility skill roots such as ~/.agents/skills. Workspace, project,
bundled, extra, and state-owned managed skills continue to load normally.
Personal skills on a shared Gateway
On a shared Gateway, identified operators can keep a personal skill library
without receiving permission to change everybody's workspace skills or Gateway
configuration. Open Plugins → Skills to create a skill, import a SKILL.md
or ZIP bundle, or add a skill from ClawHub. The editor keeps supporting scripts,
references, and assets with the instructions.
The ordinary single-admin setup stays unchanged: workspace authoring still
uses <workspace>/skills, and existing file-backed skills are not moved into
the library. A shared token does not identify a person. Personal library
operations require an authenticated Gateway profile.
The team-specific interface and agent guidance use distinct Gateway
profiles, not channel senders, contacts, accounts, agents, devices, or browser
connections. Linked and merged login identities count as one profile.
Ownership and sharing
New managed skills belong to the authenticated creator. Share with team makes a skill available to other operators without giving them edit access. An administrator can transfer to team, changing management ownership while retaining the original author. Sharing and transfer do not move files or change the skill's stable ID. Profile merges retain existing revision paths.
Use the skill picker or returned command identity when invoking a managed skill. Different owners can use the same friendly name without one skill silently replacing another.
Revisions and session selection
Saving publishes a complete immutable revision: SKILL.md and every supporting
file. The revision hash includes portable file paths, exact content, sizes, and
executable flags. Editing only a helper script still changes the revision;
sharing, ownership changes, ZIP timestamps, and archive entry order do not.
Identical saves are no-ops. A stale edit fails with a conflict instead of
overwriting a newer revision.
A session retains its selected skill IDs and revisions. Another person joining or taking ownership of the session does not replace that selection. Published changes are available to new sessions; explicitly attach or refresh a skill to use it on the next turn of an existing session. Rollback selects a retained revision. Removing a skill from the library excludes it from new selections without deleting a revision already selected by a session. Disabling a skill removes it from new-session defaults; explicit attachment remains available.
A new session selects up to 64 enabled library skills, with personal skills first and stable ID ordering within each group. If the library exceeds that limit, the Skills page explains how to detach a selected skill and attach another. Enablement does not bypass agent allowlists, required binaries, operating-system restrictions, or other prerequisites.
A managed bundle is limited to 256 files, 1 MiB per file, and 8 MiB total. Worker resource delivery also has an 8 MiB aggregate limit; narrow the session selection if its complete bundles exceed that limit. Published revisions are retained, including revisions still selected by older sessions.
ZIP imports allow up to 16 unfinished uploads per Gateway profile and 32 across the Gateway. Linked or merged identities share the profile limit. Completed imports do not count toward either limit, and uploads expire one hour after they begin. If a profile merge or upgrade leaves more uploads than the limit allows, existing unexpired uploads can still be completed. Finish existing uploads or wait for them to expire before starting more.
The Gateway stores library records and revision metadata in
state/openclaw.sqlite, and immutable bundles under
skill-library/<skill-id>/revisions/<revision-hash>/ inside its state directory.
Do not edit those managed directories directly. Use the editor, the
Skills library CLI, or the agent's
authorized authoring tool. Runtime copies are separate from project files and
must not be committed with a project.
Agent allowlists
Skill location (precedence) and skill visibility (which agent can use it) are separate controls. Use allowlists to restrict which skills an agent sees, regardless of where they are loaded from.
Allowlist rules
- Omit
agents.defaults.skillsto leave all skills unrestricted by default. - Omit
agents.entries.*.skillsto inheritagents.defaults.skills. - Set
agents.entries.*.skills: []to expose no skills for that agent. - A non-empty
agents.entries.*.skillslist is the final set — it does not merge with defaults. - The effective allowlist applies across prompt building, slash-command discovery, sandbox sync, and skill snapshots.
- This is not a host shell authorization boundary. If the same agent can
use
exec, constrain that shell separately with sandboxing, OS-user isolation, exec deny/allowlists, and per-resource credentials.
Plugins and skills
Plugins can ship their own skills by listing skills directories in
openclaw.plugin.json (paths relative to the plugin root). Plugin skills load
when the plugin is enabled — for example, the browser plugin ships a
browser-automation skill for multi-step browser control.
Plugin skill directories merge at the same low-precedence level as
skills.load.extraDirs, so a same-named bundled, managed, agent, or workspace
skill overrides them. Gate a plugin skill's own eligibility via
metadata.openclaw.requires in its frontmatter, same as any other skill.
For multi-account channel plugins, gate general messaging skills on the channel
subtree (for example, channels.discord), not a root token field: credentials
may live under a named account. This is a coarse skill-visibility check. The
plugin still owns credential resolution, account enablement, action availability,
and authorization; an eligible skill does not grant tool access.
See Plugins and Tools for the full plugin system.
Reference a skill in a prompt
Type $ in the Control UI composer to search the skills available to the
current agent. Selecting a result inserts its stable command name, for example
$release_notes, without replacing the rest of your message. A prompt can
reference more than one skill:
OpenClaw resolves explicit references from authorized senders on every channel
and on generic Gateway, CLI, and webhook agent turns. It matches the current
agent's eligible, user-invocable skills and tells the model to read each
referenced SKILL.md before acting. A single message can reference up to eight
distinct skills; OpenClaw returns a visible error instead of ignoring extra or
allowlist-hidden references. The $ form is composable prompt text. On channel
messages, /release_notes ... remains the standalone command form and may use
direct tool dispatch when the skill declares command-dispatch: tool; generic
agent turns expand the same leading skill command as model instructions without
running the channel command dispatcher. Common uppercase shell variables such
as $HOME, $PATH, and $EDITOR remain ordinary text; use lowercase $home,
$path, or $editor to reference skills with those names. Escape a reference
as \$name when it should stay literal.
Skills with disable-model-invocation: true stay out of the $ picker and the
model's normal prompt, so the model cannot select them on its own. An authorized
explicit $skill-name reference still invokes them; the flag only hides the
skill from model-initiated selection.
Skill Workshop
Skill Workshop lets an agent save and update its own
skills in <state-dir>/agents/<agentId>/agent/workshop-skills. Every change
applies immediately, is announced, and saves the previous version so it can be
undone. Learned skills are always visible to their agent; archive one to hide
it. Operators edit skills outside that directory through their owning tools or
files.
See Skill Workshop for how agents learn skills and
openclaw skills workshop for the CLI reference.
Installing from ClawHub
ClawHub is the public skills registry. Use
openclaw skills commands for install and update, or the clawhub CLI for
publish and sync.
| Action | Command |
|---|---|
| Install a skill into the workspace | openclaw skills install @owner/<slug> |
| Install an external skills.sh ref | openclaw skills install skills-sh:owner/repo/slug |
| Install from a Git repository | openclaw skills install git:owner/repo@ref |
| Install a local skill directory | openclaw skills install ./path/to/skill --as my-tool |
| Install for all local agents | openclaw skills install @owner/<slug> --global |
| Update all workspace skills | openclaw skills update --all |
| Update a shared managed skill | openclaw skills update @owner/<slug> --global |
| Update all shared managed skills | openclaw skills update --all --global |
| Verify a skill's trust envelope | openclaw skills verify @owner/<slug> |
| Print the generated Skill Card | openclaw skills verify @owner/<slug> --card |
| Publish / sync via ClawHub CLI | clawhub sync --all |
Install details
openclaw skills install installs into the active workspace skills/
directory by default. Add --global to install into the shared
~/.openclaw/skills directory, visible to all local agents unless agent
allowlists narrow it.
Skill Workshop does not install into either location. Generated skills live
in the selected agent's <state-dir>/agents/<agentId>/agent/workshop-skills.
Git and local installs expect SKILL.md at the source root. The slug comes
from SKILL.md frontmatter name when valid, then falls back to the
directory or repository name. Use --as <slug> to override.
openclaw skills update tracks ClawHub installs only — reinstall Git or
local sources to refresh them.
ClawHub tracking uses .clawhub/lock.json in the workspace and
.clawhub/origin.json in each installed skill. The pre-July 2026
.clawdhub directory is no longer read. For older installs, rename those
metadata directories to .clawhub before updating or verifying skills;
preserve and reconcile any existing .clawhub metadata instead of overwriting it.
Verification and security scanning
openclaw skills verify @owner/<slug> asks ClawHub for the skill's
clawhub.skill.verify.v1 trust envelope. Installed ClawHub skills verify
against the version and registry recorded in .clawhub/origin.json.
Bare slugs remain accepted for existing installed or unambiguous skills, but
owner-qualified refs avoid publisher ambiguity.
ClawHub skill pages expose the latest security scan state before install,
with detail pages for VirusTotal, ClawScan, and static analysis. The
command exits non-zero when ClawHub marks verification as failed. Publishers
recover false positives through the ClawHub dashboard or
clawhub skill rescan @owner/<slug>.
Private archive installs
Gateway clients that need non-ClawHub delivery can stage a zip skill archive
with skills.upload.begin, skills.upload.chunk, and skills.upload.commit,
then install with skills.install({ source: "upload", ... }). This path is
off by default and requires skills.install.allowUploadedArchives: true in
openclaw.json. Normal ClawHub installs never need that setting.
Security
Path containment
Workspace, project-agent, and extra-dir skill discovery only accepts skill
roots whose resolved realpath stays inside the configured root, unless
skills.load.allowSymlinkTargets explicitly trusts a target root.
Skill Workshop rejects symlinked skills that resolve outside
<state-dir>/agents/<agentId>/agent/workshop-skills.
Managed ~/.openclaw/skills and personal ~/.agents/skills may contain
symlinked skill folders, but every SKILL.md realpath must still stay
inside its resolved skill directory.
Optional skill-card.md files must be regular files inside that directory
and no larger than 256 KiB, including when they grow during a read.
Operator install policy
Configure security.installPolicy to run a trusted local policy command
before skill installs continue. The policy receives metadata and the staged
source path, applies to ClawHub, uploaded, Git, local, update, and
dependency-installer paths, and blocks the install when the command cannot return
a valid decision.
Secret injection scope
skills.entries.*.env and skills.entries.*.apiKey inject secrets into the
host process for that agent turn only — not into the sandbox. Keep
secrets out of prompts and logs.
For the broader threat model and security checklists, see Security.
SKILL.md format
Every skill needs at minimum a name and description in the frontmatter:
Optional frontmatter keys
homepagestringURL shown as "Website" in the macOS Skills UI. Also supported via
metadata.openclaw.homepage.
user-invocablebooleandefault: trueWhen true, the skill is exposed as a user-invocable slash command.
disable-model-invocationbooleandefault: falseWhen true, OpenClaw keeps the skill's instructions out of the agent's normal
prompt. The skill is still available as a slash command when user-invocable
is also true.
command-dispatch"tool"When set to tool, the slash command bypasses the model and dispatches
directly to a registered tool.
command-toolstringTool name to invoke when command-dispatch: tool is set.
command-arg-mode"raw"default: rawFor tool dispatch, forwards the raw args string to the tool with no
core parsing. The tool receives
{ command: "<raw args>", commandName: "<slash command>", skillName: "<skill name>" }.
Gating
OpenClaw filters skills at load time using metadata.openclaw (JSON5 object
embedded in the frontmatter, see the parsing note above). A skill with no
metadata.openclaw block is always eligible unless explicitly disabled.
Skill inventory, skill readiness, and skill visibility are related but different:
- Inventory answers whether OpenClaw discovered the skill in a configured root or bundled source.
- Readiness answers whether the current runtime can satisfy the skill's declared requirements, such as binaries, environment variables, config paths, operating system constraints, or reachable node-hosted capabilities.
- Visibility answers whether a ready, eligible skill is exposed to the selected agent after agent allowlists, invocation flags, and session snapshot rules are applied.
A skill can be present in inventory but still not ready or visible. Use
openclaw skills check when debugging a skill that
appears in configuration but does not show up for an agent, or when its required
tool, credential, or host capability is missing.
alwaysbooleanWhen true, include the skill whenever its os requirement is compatible,
bypassing requires.bins, requires.anyBins, requires.env, and
requires.config.
emojistringOptional emoji shown in the macOS Skills UI.
homepagestringOptional URL shown as "Website" in the macOS Skills UI.
os("darwin" | "linux" | "win32")[]Hard platform filter. When set, the skill is only eligible when the local
host or a connected remote runtime matches a listed OS. always does not
override this filter.
requires.binsstring[]Each binary must exist on PATH.
requires.anyBinsstring[]At least one binary must exist on PATH.
Fresh dependency checks detect binaries installed into directories already on
PATH. This does not refresh an existing session's skill snapshot; see
Snapshots and refresh.
requires.envstring[]Each env var must exist in the process or be provided via config.
requires.configstring[]Each openclaw.json path must be truthy.
primaryEnvstringEnv var name associated with skills.entries.<name>.apiKey.
installobject[]Optional installer specs used by the macOS Skills UI (brew / node / go / uv / download).
Installer specs
Installer specs tell the macOS Skills UI how to install a dependency:
Installer selection rules
- When multiple installers are listed, the gateway picks one preferred option (brew when available, otherwise node).
- If all installers are
download, OpenClaw lists each entry so you can see all available artifacts. - Specs can include
os: ["darwin"|"linux"|"win32"]to filter by platform. - Node installs honor
skills.install.nodeManagerinopenclaw.json(default: npm; options: npm / pnpm / yarn / bun). This only affects skill installs; the Gateway runtime should still be Node. - Gateway installer preference: Homebrew → uv → configured node manager → go → download.
Per-installer details
- Homebrew: OpenClaw does not auto-install Homebrew or translate brew
formulas into system package commands. In Linux containers without
brew, brew-only installers are hidden; use a custom image or install the dependency manually. - Go: OpenClaw requires Go 1.21 or newer for automatic skill installs.
If
gois missing and Homebrew is available, OpenClaw installs Go via Homebrew first; on Linux without Homebrew it can instead useapt-getas root or through passwordlesssudowhen the refreshedgolang-gocandidate meets the minimum version. The actualgo installfor the dependency always targets a dedicated OpenClaw-managed bin directory (Homebrew'sbinon a fresh install, else~/.local/bin) rather than your configuredGOBIN— your ownGOBIN,GOPATH, andGOTOOLCHAINenv vars are read but never overwritten. - Download:
url(required),sha256(optional 64-character hexadecimal digest, verified after download and before the file is installed or extracted),archive(tar.gz|tar.bz2|zip),extract(default: auto when archive detected),stripComponents,targetDir(default:~/.openclaw/tools/<skillKey>). Existing specs withoutsha256keep the previous download behavior. Response bodies are capped at 256 MiB; larger transfers are aborted while streaming, and partial staging data is removed. Archive extraction does not require a systemtarcommand.
Sandboxing notes
requires.bins is checked on the host at skill load time. If an agent
runs in a sandbox, the binary must also exist inside the container.
Install it via agents.defaults.sandbox.docker.setupCommand or a custom
image. setupCommand runs once after container creation and requires
network egress, a writable root FS, and a root user in the sandbox.
Config overrides
Toggle and configure bundled or managed skills under skills.entries in
~/.openclaw/openclaw.json:
enabledbooleanfalse disables the skill even when bundled or installed. The coding-agent
bundled skill is opt-in — set skills.entries.coding-agent.enabled: true
and check that one of claude, codex, opencode, or another supported CLI
is installed and authenticated.
apiKeystring | { source, provider, id }Convenience field for skills that declare metadata.openclaw.primaryEnv.
Supports a plaintext string or a SecretRef object.
envRecord<string, string>Environment variables injected for the agent run. Only injected when the variable is not already set in the process.
configobjectOptional bag for custom per-skill configuration fields.
allowBundledstring[]Optional allowlist for bundled skills only. When set, only bundled skills in the list are eligible. Managed and workspace skills are unaffected.
Environment injection
When an agent run starts, OpenClaw:
Reads skill metadata
OpenClaw resolves the effective skill list for the agent, applying gating rules, allowlists, and config overrides.
Injects env and API keys
skills.entries.<key>.env and skills.entries.<key>.apiKey are applied to
process.env for the duration of the run.
Builds the system prompt
Eligible skills are compiled into a compact XML block and injected into the system prompt.
Restores the environment
After the run ends, the original environment is restored.
For the bundled claude-cli backend, sessions without library selections
materialize eligible skills as a temporary Claude Code plugin, passed via
--plugin-dir. Sessions with library selections use OpenClaw's prompt catalog
and pinned revision paths instead. OpenClaw omits --plugin-dir for those
sessions to keep Claude's native skill aliases from conflicting with library
command identities. Other CLI backends use the prompt catalog only.
Snapshots and refresh
OpenClaw snapshots eligible skills when a session starts and reuses that
list until a refresh trigger below applies. New sessions recheck skill
prerequisites, including binaries installed into an existing PATH directory,
even when the skill files have not changed.
Existing snapshots keep their selected skill sources: a newly eligible skill
with the same name does not replace another source's implementation during hydration.
Managed library selections keep their exact revisions until an explicit attach or refresh, including across Gateway restarts. The refresh triggers below apply to ordinary file-backed skill roots.
File-backed skills refresh mid-session when:
- The skills watcher detects a
SKILL.mdchange. - The Gateway restarts, including when
skills.load.watchisfalse. - A new eligible remote node connects.
- Native file-watch capacity is exhausted and the next agent turn starts.
- A previously idle or evicted workspace resumes watching on its next agent turn.
The refreshed list is picked up on the next agent turn in the same session. If the effective agent allowlist changes, OpenClaw refreshes the snapshot to keep visible skills aligned.
When native watch capacity is exhausted, OpenClaw logs one warning and stops the skills watchers. With watching enabled, later agent turns refresh file-backed skills through the existing snapshot preparation. Restart the Gateway after restoring watch capacity to enable native watching again.
When native events are unavailable, skills polling runs every 30 seconds by
default. A valid CHOKIDAR_INTERVAL overrides this default for automatic fallback
and explicitly requested polling, with a 20 ms minimum. Shorter intervals increase
background scanning cost, especially for large skill trees. Native event hints still
trigger prompt refreshes with the normal debounce. Each watcher logs one warning
when automatic selection falls back to polling, including the reported reason
when available.
Watcher subscriptions are retained for the 128 most recently used combinations of agent, configured workspace, and execution workspace. Subscriptions idle for an hour are also retired when another workspace prepares its skills. Shared skill roots remain watched while a retained subscription needs them. The next watching turn reacquires retired roots and refreshes file-backed skills before using them; managed library revisions remain pinned. This bounds retained subscriptions, not the total number of operating-system file watches.
Skills watcher
By default, OpenClaw watches skill folders and bumps the snapshot when
SKILL.md files change, including skill roots first created after startup.
Removing and recreating a skill folder or its parent keeps discovery on the
configured path, including on Windows.
Configure under skills.load:
Watcher events use a built-in 250 ms debounce. Unrelated file writes are
ignored by snapshot refresh. Supporting-file events still invalidate sandbox
copies without rescanning skills or notifying chat metadata consumers.
Directory changes, installed source-origin metadata changes, and watcher
reconciliation recheck the resolved skills; unchanged names, configuration
keys, sources, precedence winners, and SKILL.md content
keep the same snapshot version and do not notify chat metadata consumers.
Idle worktree watcher cleanup does not invalidate other workspaces.
Unchanged roots reuse discovery records only while every watcher they depend on
is verified and unchanged: the root's own watch targets, plus the watched paths
holding every symlink discovery followed and every discovered skill directory.
Remote-node changes and events in other roots do not rescan them. A root whose
links pass through unwatched paths, or that contains a dangling link, is rescanned
whenever discovery runs, as are roots without verified watch coverage. Manual,
Workshop, and configuration refreshes still invalidate discovery. Changes the
watcher cannot observe are picked up on the next observed change, configuration
refresh, or restart. That includes skills created inside ignored build-output
directories (build, dist, node_modules, .venv, .cache) and directories
outside every configured root and allowed symlink target, such as the
destination of an escaped symlink.
Copies with identical SKILL.md content and declared metadata do not produce
precedence collision logs. Different content is summarized per ordered
winner/loser discovery root and source kind. During a Gateway process,
refreshes with the same aggregate digest stay silent; editing either copy or
changing the colliding skill names updates the summary. Precedence stays the same.
Use allowSymlinkTargets
for intentional symlinked layouts where a skill
root symlink points outside the configured root, for example
<workspace>/skills/manager -> ~/path/to/skills.
Skill Workshop does not use these configured symlink targets.
Escaped paths are skipped on every scan, but each source/root/path warning is
logged once per process unless its resolved target changes. The warning cache
retains up to 1,024 paths; evicted paths can warn again. Audit diagnostics are
still reported on every scan.
Remote macOS nodes (Linux gateway)
If the Gateway runs on Linux but a macOS node is connected with
system.run allowed, OpenClaw can treat macOS-only skills as eligible when
the required binaries are present on that node. The agent should run those
skills via the exec tool with host=node.
Offline nodes do not make remote-only skills visible. If a node stops answering bin checks, OpenClaw clears its cached bin matches.
Connect-time bin checks wait briefly for the node's command handlers. Gateway shutdown cancels this readiness wait and still joins checks that have already started.
Search installed skills
The prompt contains a bounded skill directory. Skills omitted by the prompt
budget remain discoverable through skills_search when that tool is enabled.
Small catalogs continue to appear in full.
When search is available, the agent is instructed to check for a relevant skill before work involving files, specialized tools, or a reusable workflow. An omitted directory is identified explicitly; the agent searches by task goal instead of trying to scan a list that is not present. Known names and clear directory matches can go directly to a complete skill read. Simple conversation and self-contained answers do not require discovery.
skills_search({ query, limit? })searches eligible installed names, descriptions, and bounded instruction text. The default limit is 5; the maximum is 20. Queries must contain 1-1,000 characters. Results contain names, locations, and shortened descriptions, not instructions.hasMoreindicates that additional matches exist.skills_read({ name })loads the completeSKILL.mdfor an exact name. Search is not required when the name is already known. Instructions omitted from the prompt directory are limited to 256 KiB and rejected if larger, not truncated. Prompt-listed instructions retain the existing whole-read contract, including Code Mode's separate program-data limits.
Both tools use the current session's eligible catalog. Disabled, filtered, ineligible, and model-hidden skills are not added by search. Existing explicit user references remain separate. Search does not query ClawHub, install a skill, or grant permission to execute its commands.
Instruction-body indexing requires the effective native skills_read tool.
When reads are denied or shadowed, search uses metadata only and performs no
instruction-body reads. Revocation also excludes cached body matches and rejects
in-flight indexing started under the previous grant.
In OpenClaw Code Mode, use await skills.search(query, limit) and
await skills.read(name). These calls dispatch through the same tools and
policies. await skills.list(offset) returns up to 20 directory entries;
the default offset is 0. Codex receives the OpenClaw tools through its dynamic
tool surface; these are distinct from Codex's native skill-resource tools.
Codex refuses a skill read that exceeds the turn's dynamic-tool output budget
instead of returning partial instructions as a successful read.
An existing read policy grant also permits skills_read. An explicit
skills_read denial still wins; search permission alone does not grant reads.
Search uses an in-memory lexical index of the prepared catalog. It follows the existing snapshot and refresh rules, with no embedding service or persistent search index. The first search reads bodies through the admitted filesystem owner. Concurrent first searches share one build; cancelling a waiter does not cancel its owner. Later searches reuse the completed index for that prepared catalog and still check current run authority. Names and descriptions have twice the lexical weight of body text; exact names rank first.
Body indexing reads at most 1,024 skills in name order, four at a time. Each body
contributes at most 16 KiB, reduced equally across the selected skills
to keep their total at most 4 MiB. Local files contribute a bounded prefix, with
one extra byte read to detect truncation. Owners that reject oversized bounded
reads or do not support bounded search reads retain metadata only.
Remote workspace owners with whole-skill reads only do not use their document
bridge for indexing. Already-delivered inline bodies can contribute a bounded
prefix. Metadata remains searchable for the full eligible catalog.
If bodies are unreadable, omitted, or shortened,
coverage reports bodyIndexed, metadataOnly, and truncatedBodies.
An empty result with partial coverage does not prove that no applicable skill exists.
Indexing never executes skill content, and index limits do not truncate skills_read.
Sandbox search includes only readable, delivered skills. Discovery does not expand the existing worker transfer selection or its 8 MiB total resource limit. Dedicated remote workers retain their existing tool protocol; the new search tools are not added to that protocol. Use a Gateway run to search its full eligible catalog.
Token impact
When skills are eligible, OpenClaw injects a compact XML block into the system prompt. The cost follows a fixed formula and scales linearly per skill:
- Base overhead (only when 1+ skills are eligible): a fixed block of intro
prose plus the
<available_skills>wrapper. - Per skill: ~97 characters + your
name,description, andlocationfield lengths. - XML escaping expands
& < > " 'into entities, adding a few characters per occurrence. - At ~4 chars/token, 97 chars ≈ 24 tokens per skill before field lengths.
If the rendered block would exceed the configured prompt budget
(skills.limits.maxSkillsPromptChars), OpenClaw first preserves as many skill
identities (name and location) as the description-free compact format
can fit. It then uses any remaining budget for shortened descriptions. If no
description budget remains, descriptions are omitted. The prompt includes a
note pointing at openclaw skills check whenever compact formatting or list
truncation is required.
Keep descriptions short and descriptive to minimize prompt overhead.
For small context windows, the OpenClaw embedded runtime further shortens the descriptions in the already-admitted catalog. It retains every admitted name, location, and loading note, even when these exceed the description budget. Full skill instructions and saved snapshots are unchanged; Code Mode can still read every admitted skill. Native harnesses retain their own prompt policy.
Related
Step-by-step guide to authoring a custom skill.
Skills your agent saves and updates on its own, with undo.
Full skills.* config schema and agent allowlists.
How skill slash commands are registered and routed.
Browse and publish skills on the public registry.
Plugins can ship skills alongside the tools they document.
Move from the removed OpenProse plugin to the upstream Agent Skill.