Context Engine
A context engine controls how OpenClaw builds model context for each run. It decides which messages to include, how to summarize older history, and how to manage context across subagent boundaries. OpenClaw ships with a built-inlegacy engine. Plugins can register
alternative engines that replace the entire context pipeline.
Quick start
Check which engine is active:Installing a context engine plugin
Context engine plugins are installed like any other OpenClaw plugin. Install first, then select the engine in the slot:contextEngine to "legacy" (or
remove the key entirely — "legacy" is the default).
How it works
Every time OpenClaw runs a model prompt, the context engine participates at four lifecycle points:- Ingest — called when a new message is added to the session. The engine can store or index the message in its own data store.
- Assemble — called before each model run. The engine returns an ordered
set of messages (and an optional
systemPromptAddition) that fit within the token budget. - Compact — called when the context window is full, or when the user runs
/compact. The engine summarizes older history to free space. - After turn — called after a run completes. The engine can persist state, trigger background compaction, or update indexes.
Subagent lifecycle (optional)
OpenClaw currently calls one subagent lifecycle hook:- onSubagentEnded — clean up when a subagent session completes or is swept.
prepareSubagentSpawn hook is part of the interface for future use, but
the runtime does not invoke it yet.
System prompt addition
Theassemble method can return a systemPromptAddition string. OpenClaw
prepends this to the system prompt for the run. This lets engines inject
dynamic recall guidance, retrieval instructions, or context-aware hints
without requiring static workspace files.
The legacy engine
The built-inlegacy engine preserves OpenClaw’s original behavior:
- Ingest: no-op (the session manager handles message persistence directly).
- Assemble: pass-through (the existing sanitize → validate → limit pipeline in the runtime handles context assembly).
- Compact: delegates to the built-in summarization compaction, which creates a single summary of older messages and keeps recent messages intact.
- After turn: no-op.
systemPromptAddition.
When no plugins.slots.contextEngine is set (or it’s set to "legacy"), this
engine is used automatically.
Plugin engines
A plugin can register a context engine using the plugin API:The ContextEngine interface
Required members:| Member | Kind | Purpose |
|---|---|---|
info | Property | Engine id, name, version, and whether it owns compaction |
ingest(params) | Method | Store a single message |
assemble(params) | Method | Build context for a model run (returns AssembleResult) |
compact(params) | Method | Summarize/reduce context |
assemble returns an AssembleResult with:
messages— the ordered messages to send to the model.estimatedTokens(required,number) — the engine’s estimate of total tokens in the assembled context. OpenClaw uses this for compaction threshold decisions and diagnostic reporting.systemPromptAddition(optional,string) — prepended to the system prompt.
| Member | Kind | Purpose |
|---|---|---|
bootstrap(params) | Method | Initialize engine state for a session. Called once when the engine first sees a session (e.g., import history). |
ingestBatch(params) | Method | Ingest a completed turn as a batch. Called after a run completes, with all messages from that turn at once. |
afterTurn(params) | Method | Post-run lifecycle work (persist state, trigger background compaction). |
prepareSubagentSpawn(params) | Method | Set up shared state for a child session. |
onSubagentEnded(params) | Method | Clean up after a subagent ends. |
dispose() | Method | Release resources. Called during gateway shutdown or plugin reload — not per-session. |
ownsCompaction
Wheninfo.ownsCompaction is true, the engine manages its own compaction
lifecycle. OpenClaw will not trigger the built-in auto-compaction; instead it
delegates entirely to the engine’s compact() method. The engine may also
run compaction proactively in afterTurn().
When false or unset, OpenClaw’s built-in auto-compaction logic runs
alongside the engine.
Configuration reference
kind: "context-engine" plugins can still load and run their registration
code; plugins.slots.contextEngine only selects which registered engine id
OpenClaw resolves when it needs a context engine.
Relationship to compaction and memory
- Compaction is one responsibility of the context engine. The legacy engine delegates to OpenClaw’s built-in summarization. Plugin engines can implement any compaction strategy (DAG summaries, vector retrieval, etc.).
- Memory plugins (
plugins.slots.memory) are separate from context engines. Memory plugins provide search/retrieval; context engines control what the model sees. They can work together — a context engine might use memory plugin data during assembly. - Session pruning (trimming old tool results in-memory) still runs regardless of which context engine is active.
Tips
- Use
openclaw doctorto verify your engine is loading correctly. - If switching engines, existing sessions continue with their current history. The new engine takes over for future runs.
- Engine errors are logged and surfaced in diagnostics. If a plugin engine
fails to register or the selected engine id cannot be resolved, OpenClaw
does not fall back automatically; runs fail until you fix the plugin or
switch
plugins.slots.contextEngineback to"legacy". - For development, use
openclaw plugins install -l ./my-engineto link a local plugin directory without copying.